15:24:00

  • • Branding • Typography • UX • Illustration • UI • Visual Design • Motion • Photography • Weird Online Person

Hey, I'm Switch Hart

Visuals Designer

Picture Drawer

Capital Letter Disliker

Terminally Online

Probable PNW Cryptid

  • Branding
  • Typography
  • UX
  • Illustration
  • UI
  • Visual Design
  • Motion
  • Photography
  • Weird Online Person

Hey, I'm
Switch Hart

Visuals Designer
Picture Drawer
Capital Letter Disliker
Terminally Online
Probable PNW Cryptid
Walk Sim Walk Sim

Walk Sim Walk Sim

Branding
Game
Illustration
Motion
Packaging
Print
Type
UX
Brand

Cornish College of the Arts

Objective

Walk Sim Walk Sim is a video game about video games. More specifically it is a brief critical analysis of the "walking simulator" genre, presented as a walking simulator.

WSWS first takes you through what a walking simulator is. Then looks at how people and critics perceive them; moving on to why walk sims work as well as they do. Finally, it talks about how they fit into the larger landscape of digital games.

Year

2017

Process

An educational and challenging experience. It led me through a lot of design choices I've never had to make or consider before. It was an immense undertaking, particularly as a singular person putting it together in a semester.

I consider it to still be a work in progress. At the moment I'm garnering feedback on this build, once I've had enough time I'll come back to it with a fresh perspective, new ideas, and give it a rework.

WSWS had a streamlined, playable build at the Cornish Design BFA Show.

Tools

Audition, Illustrator, Photoshop, Playmaker, Probuilder, Substance B2M, Unity

15:24:00